- Remove vestigial lufs_meter_widget.py and debug_audio.py - Delete unused WaveformWidget/WaveformMonitor classes, dead stubs, duplicate code - Fix turn-mode deck crashes (deck3/deck4 missing from engine.decks, uninitialized manual_elapsed/duration) - Replace raw print() with logging in main.py - Add master_volume MIDI learn signal + settings popup entry - Bump version to 0.5
346 lines
13 KiB
Python
346 lines
13 KiB
Python
# icons.py -- QPainter-drawn icons for Radio Panel
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#
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# Each function takes (color: str) and returns a QIcon painted at 24x24.
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# All icons are simple geometric shapes -- clean, broadcast-console look.
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from PySide6.QtGui import QPainter, QColor, QPen, QBrush, QPixmap, QIcon, QPainterPath
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from PySide6.QtCore import Qt, QRectF, QPointF
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_S = 24
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def _make_icon(paint_fn, color: str) -> QIcon:
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pix = QPixmap(_S, _S)
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pix.fill(Qt.transparent)
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p = QPainter(pix)
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p.setRenderHint(QPainter.Antialiasing)
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paint_fn(p, QRectF(2, 2, _S - 4, _S - 4), QColor(color))
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p.end()
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return QIcon(pix)
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# ── Transport Icons ────────────────────────────────────────────────
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def icon_play(color: str = "#00ff41") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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path = QPainterPath()
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path.moveTo(r.left(), r.top())
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path.lineTo(r.right(), r.center().y())
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path.lineTo(r.left(), r.bottom())
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path.closeSubpath()
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p.drawPath(path)
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return _make_icon(paint, color)
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def icon_pause(color: str = "#ffffff") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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w = r.width() * 0.32
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p.drawRect(QRectF(r.left(), r.top(), w, r.height()))
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p.drawRect(QRectF(r.right() - w, r.top(), w, r.height()))
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return _make_icon(paint, color)
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def icon_stop(color: str = "#ff4444") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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margin = r.width() * 0.18
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p.drawRect(r.adjusted(margin, margin, -margin, -margin))
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return _make_icon(paint, color)
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def icon_skip_start(color: str = "#ffffff") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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w = r.width() * 0.35
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# Two triangles pointing left
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path = QPainterPath()
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path.moveTo(r.right(), r.top())
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path.lineTo(r.left(), r.center().y())
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path.lineTo(r.right(), r.bottom())
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path.closeSubpath()
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p.drawPath(path)
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path2 = QPainterPath()
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path2.moveTo(r.center().x(), r.top())
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path2.lineTo(r.left(), r.center().y())
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path2.lineTo(r.center().x(), r.bottom())
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path2.closeSubpath()
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p.drawPath(path2)
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return _make_icon(paint, color)
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def icon_skip_end(color: str = "#ffffff") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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path = QPainterPath()
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path.moveTo(r.left(), r.top())
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path.lineTo(r.right(), r.center().y())
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path.lineTo(r.left(), r.bottom())
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path.closeSubpath()
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p.drawPath(path)
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path2 = QPainterPath()
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path2.moveTo(r.center().x(), r.top())
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path2.lineTo(r.right(), r.center().y())
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path2.lineTo(r.center().x(), r.bottom())
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path2.closeSubpath()
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p.drawPath(path2)
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return _make_icon(paint, color)
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def icon_skip_back(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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path = QPainterPath()
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path.moveTo(r.right() * 0.7, r.top())
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path.lineTo(r.left(), r.center().y())
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path.lineTo(r.right() * 0.7, r.bottom())
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path.closeSubpath()
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p.drawPath(path)
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# Vertical bar
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bar_w = r.width() * 0.12
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p.drawRect(QRectF(r.right() - bar_w, r.top(), bar_w, r.height()))
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return _make_icon(paint, color)
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def icon_skip_forward(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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path = QPainterPath()
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path.moveTo(r.left() + r.width() * 0.3, r.top())
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path.lineTo(r.right(), r.center().y())
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path.lineTo(r.left() + r.width() * 0.3, r.bottom())
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path.closeSubpath()
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p.drawPath(path)
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bar_w = r.width() * 0.12
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p.drawRect(QRectF(r.left(), r.top(), bar_w, r.height()))
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return _make_icon(paint, color)
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def icon_eject(color: str = "#ff4444") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Upward triangle
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mid_x = r.center().x()
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path = QPainterPath()
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path.moveTo(r.left() + r.width() * 0.2, r.center().y() + r.height() * 0.1)
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path.lineTo(mid_x, r.top() + r.height() * 0.2)
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path.lineTo(r.right() - r.width() * 0.2, r.center().y() + r.height() * 0.1)
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p.drawPath(path)
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# Horizontal line
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p.drawLine(QPointF(r.left() + r.width() * 0.2, r.bottom() - r.height() * 0.1),
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QPointF(r.right() - r.width() * 0.2, r.bottom() - r.height() * 0.1))
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return _make_icon(paint, color)
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# ── Action Icons ───────────────────────────────────────────────────
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def icon_plus(color: str = "#00ff41") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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mid = r.center()
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p.drawLine(QPointF(mid.x(), r.top()), QPointF(mid.x(), r.bottom()))
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p.drawLine(QPointF(r.left(), mid.y()), QPointF(r.right(), mid.y()))
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return _make_icon(paint, color)
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def icon_delete(color: str = "#ff4444") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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p.drawLine(QPointF(r.left(), r.top()), QPointF(r.right(), r.bottom()))
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p.drawLine(QPointF(r.right(), r.top()), QPointF(r.left(), r.bottom()))
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return _make_icon(paint, color)
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def icon_save(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Arrow down into tray
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mid_x = r.center().x()
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p.drawLine(QPointF(mid_x, r.top()), QPointF(mid_x, r.bottom() - r.height() * 0.15))
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# Arrow head
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p.drawLine(QPointF(mid_x - r.width() * 0.25, r.bottom() - r.height() * 0.4),
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QPointF(mid_x, r.bottom() - r.height() * 0.15))
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p.drawLine(QPointF(mid_x + r.width() * 0.25, r.bottom() - r.height() * 0.4),
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QPointF(mid_x, r.bottom() - r.height() * 0.15))
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# Tray bottom line
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p.drawLine(QPointF(r.left(), r.bottom()), QPointF(r.right(), r.bottom()))
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return _make_icon(paint, color)
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def icon_load(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Arrow up from tray
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mid_x = r.center().x()
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p.drawLine(QPointF(mid_x, r.bottom()), QPointF(mid_x, r.top() + r.height() * 0.15))
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p.drawLine(QPointF(mid_x - r.width() * 0.25, r.top() + r.height() * 0.35),
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QPointF(mid_x, r.top() + r.height() * 0.1))
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p.drawLine(QPointF(mid_x + r.width() * 0.25, r.top() + r.height() * 0.35),
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QPointF(mid_x, r.top() + r.height() * 0.1))
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p.drawLine(QPointF(r.left(), r.bottom()), QPointF(r.right(), r.bottom()))
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return _make_icon(paint, color)
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def icon_export(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Box
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margin = r.width() * 0.15
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p.drawRect(r.adjusted(margin, margin, -margin, -margin))
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# Arrow out of box (top-right)
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p.drawLine(QPointF(r.right() - margin, r.top() + margin),
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QPointF(r.right(), r.top()))
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p.drawLine(QPointF(r.right() - r.width() * 0.3, r.top()),
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QPointF(r.right(), r.top()))
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p.drawLine(QPointF(r.right(), r.top() + r.height() * 0.3),
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QPointF(r.right(), r.top()))
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return _make_icon(paint, color)
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def icon_mute(color: str = "#ff4444") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Speaker body
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cx = r.left() + r.width() * 0.3
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p.drawLine(QPointF(cx, r.top() + r.height() * 0.25),
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QPointF(cx, r.bottom() - r.height() * 0.25))
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p.drawLine(QPointF(cx, r.top() + r.height() * 0.25),
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QPointF(r.left() + r.width() * 0.5, r.center().y() - r.height() * 0.15))
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p.drawLine(QPointF(cx, r.bottom() - r.height() * 0.25),
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QPointF(r.left() + r.width() * 0.5, r.center().y() + r.height() * 0.15))
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p.drawLine(QPointF(r.left() + r.width() * 0.2, r.center().y() - r.height() * 0.15),
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QPointF(r.left() + r.width() * 0.5, r.center().y() - r.height() * 0.15))
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p.drawLine(QPointF(r.left() + r.width() * 0.2, r.center().y() + r.height() * 0.15),
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QPointF(r.left() + r.width() * 0.5, r.center().y() + r.height() * 0.15))
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# X over speaker
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x = r.right() - r.width() * 0.2
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y1 = r.top() + r.height() * 0.2
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y2 = r.bottom() - r.height() * 0.2
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p.drawLine(QPointF(x, y1), QPointF(r.right() - r.width() * 0.05, y2))
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p.drawLine(QPointF(r.right() - r.width() * 0.05, y1), QPointF(x, y2))
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return _make_icon(paint, color)
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def icon_solo(color: str = "#ffaa00") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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p.setBrush(c)
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# Circle with "S"
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center = r.center()
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radius = min(r.width(), r.height()) * 0.45
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p.drawEllipse(center, radius, radius)
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# S letter (white)
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pen = QPen(QColor("#000000"), r.width() * 0.12)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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path = QPainterPath()
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path.moveTo(r.left() + r.width() * 0.45, r.top() + r.height() * 0.3)
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path.cubicTo(
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r.left() + r.width() * 0.7, r.top() + r.height() * 0.15,
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r.right() - r.width() * 0.25, r.top() + r.height() * 0.35,
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r.left() + r.width() * 0.55, r.top() + r.height() * 0.5
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)
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path.cubicTo(
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r.left() + r.width() * 0.3, r.top() + r.height() * 0.65,
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r.right() - r.width() * 0.15, r.top() + r.height() * 0.7,
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r.left() + r.width() * 0.45, r.bottom() - r.height() * 0.2
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)
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p.drawPath(path)
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return _make_icon(paint, color)
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def icon_cog(color: str = "#aaaaaa") -> QIcon:
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def paint(p, r, c):
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pen = QPen(c, r.width() * 0.1)
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pen.setCapStyle(Qt.RoundCap)
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p.setPen(pen)
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p.setBrush(Qt.NoBrush)
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# Outer circle (gear ring)
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cx, cy = r.center().x(), r.center().y()
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outer_r = min(r.width(), r.height()) * 0.42
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inner_r = outer_r * 0.6
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# Draw gear teeth (6 bumps)
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import math
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p.setBrush(QColor(c))
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for i in range(6):
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angle = i * 60 - 30
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a_rad = math.radians(angle)
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bx = cx + outer_r * math.cos(a_rad)
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by = cy + outer_r * math.sin(a_rad)
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tooth = QPainterPath()
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tw = r.width() * 0.12
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th = r.width() * 0.18
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tooth.addRect(bx - tw/2, by - th/2, tw, th)
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p.drawRect(bx - tw/2, by - th/2, tw, th)
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# Center circle
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p.setPen(Qt.NoPen)
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p.setBrush(QColor(c))
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p.drawEllipse(QPointF(cx, cy), inner_r, inner_r)
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# Inner hole
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p.setBrush(QColor("#000000"))
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p.drawEllipse(QPointF(cx, cy), inner_r * 0.55, inner_r * 0.55)
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return _make_icon(paint, color)
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def icon_theme(color: str = "#00ff41") -> QIcon:
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def paint(p, r, c):
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p.setPen(Qt.NoPen)
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# Draw 4 coloured quadrants
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mid = r.center()
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colors = [QColor("#00ff41"), QColor("#ffaa00"),
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QColor("#00aaff"), QColor("#ff4444")]
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for i, col in enumerate(colors):
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path = QPainterPath()
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if i == 0:
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path.moveTo(mid)
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path.arcTo(r, 0, 90)
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path.closeSubpath()
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elif i == 1:
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path.moveTo(mid)
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path.arcTo(r, 270, 90)
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path.closeSubpath()
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elif i == 2:
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path.moveTo(mid)
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path.arcTo(r, 180, 90)
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path.closeSubpath()
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else:
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path.moveTo(mid)
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path.arcTo(r, 90, 90)
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path.closeSubpath()
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p.setBrush(col)
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p.drawPath(path)
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# White circle in centre
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p.setBrush(QColor("#ffffff"))
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p.drawEllipse(mid, r.width() * 0.15, r.height() * 0.15)
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return _make_icon(paint, color)
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